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LOTR: Battle for Middle-earth 2 is an interesting game for EA. We spent about an hour playing the Evil Lorien map and then switched to the elves' and dwarves' side to infiltrate a spider-filled cave. YES NO During EA's recent pre-E3 event, IGN got its hands on the Xbox 360 version of Lord of the Rings: Battle for Middle-Earth 2. And seeing how the system is particularly aimed at an online crowd, Xbox 360 is ripe for a functional RTS. Castle and his team, in particular, may just have innovated the right controls to make an RTS on the Xbox 360. Set+your+units+up+in+formation+and+engage! What is one to do? Should game companies simply avoid the enormous pit of black, goopy failure that surrounds the console-RTS scenario? Or should they figure out a way to make it work? Though most people think of EA as an evil monolithic Borg entity that simply cranks out franchises and sequels - which is true to some extent - EA is keen on making RTSs work on the consoles. How could they possibly be successful on consoles? The flexibility, speed and sheer control of the PC's keyboard and mouse is unmatchable on the consoles, which boast clumsy analog sticks and face buttons in comparison. How does one really do that? I mean, let's look at RTS games.
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Castle and crew have spent a lot of time thinking about how to lift the curse off real-time strategies and successfully bring them to consoles. With games such as The Elder Scrolls IV: Oblivion, Call of Duty 2, and Ghost Recon Advanced Warfighter - clearly originating from the PC - attaining mega-hit status on Xbox 360, it's fair to say that the differences between PC and console games has grown smaller.Įnter Louis Castle, the co-founder of Westwood Studios, responsible for games such as Command and Conquer, Blade Runner, Dune and Lands of Lore, and now an executive at Electronic Arts.
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Now that the Xbox 360, a console that acts far more like a PC than a console ever did, is out, strangely people aren't talking about that issue anymore.
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These conversations were followed by the idea that PC ports would flood the system and everything would quickly go to hell in a handbasket. trying to buy their way into the console industry and how the Xbox was simply a PC in a box (somehow forgetting that all consoles are basically PCs in boxes). During the early days of Microsoft's Xbox launch, there was a lot of resentful chatter about Bill Gates' and Co.